DATAPREP: Archicad to Unreal Engine Workflow

“We send the information to an Unreal template that has a “studio light setting” and that via Dataprep can automatically map the AC materials into nice-looking Unreal materials…”

Purpose of the exercise

The idea is that inside Archicad we have a graphic override that simplifies the actual materials in a reduced number of textures (wood, glass, white…) and then we send the information to an Unreal template that has some “studio light setting” and that via Dataprep can automatically map the AC materials into nice-looking Unreal materials and also change some of the Archicad objects into HQ UE assets. This process is done using Dataprep and the intention will be to continue developing these templates for different render-type output, allowing the integration of the viz part into the BIM process, seamlessly sending updated model information and thus not stopping the design process. 

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